Enchantment Magic

Main Idea

Enchantment is the art of infusing things with magic. Weapons can be made supernaturally sharp, become eternally aflame or develop a chilling bite to their edges after an enchantment arcanist has worked their spells over them. Enchanters usually find work easily in cities full of adventurers, where there are people seeking magical armour and amulets to protect themselves.

Enchanters are responsible for many magical trinkets and toys, some very powerful. Those who become experts at the art can create powerful objects that are almost godlike in power. Such feats are very draining though, and so enchanters cannot be constantly creating such things.

Manifestation

Enchanters are typically people with an abundance of power. This power has been known to overflow in children, spilling out into objects to cause a range of undesirable mishaps. Such children are eventually directed onto the path of an enchanter so they can expend their energy and make a living from doing so.

Capabilities

Enchantment's main focus is creating equipment and tools for combat. There are some spells that are based around helping other arcanists. Enchanters are well versed in manipulation the flows of power, even within others, and the most powerful enchanting arcanists can overcharge others to disrupt their magic.