Nature Magic

Main Idea

Nature magic is a tricky topic for some. Its practitioners sometimes don't seem human or whatever race they were at time when they stepped onto the path of being a nature arcanist.

The magic itself is based around the idea of unity with nature. A nature arcanist typically makes a bond with something when they begin learning the magic. This bond can be made with either flora, fauna or fae. This bond decides the path that will be followed. Taking on more than one path takes extreme dedication, and it is unheard of for someone to take a third. Those that try would likely go mad with the constant barrage of invasive thoughts, or starve.

Manifestation

Nature magic manifests when one wishes for it. It is gained by communion with a plant, fae or animal. Trees work. The practitioner begins by talking with it everyday, burning mana softly to do so. The practitioner nurtures it and does their best not to harm nature as much as possible, taking on a diet based on their bonds. Fae bonded arcanists cannot eat magical foods, Plant bonded arcanists cannot eat anything that was once a living plant and Animal bonded druids must not eat meat. They must act to protect these food sources from overharvest, but must also be able to accept that others need to eat at times. They do not storm farms to save cattle or to torch the crops. This would be against their goals, the animals would die in the wild and the crops would be dead.

Those who commit can feel the natural flows of power, the shifts in it too. Nature arcanists form a deep bond to the natural world over time. They also gain a special bond to the subject of their binding and others of that type, to a lesser degree. Over time, the arcanist and their bonded companion become one, mind, body and soul. They belong to eachother on spiritual and physical levels. The arcanist can sometimes feel their sense of self fading. The ideal arcanist forms a perfect meld. When they are melded, nature magic opens fully.

This magic requires a great deal of trust from both sides, and a trust in nature.

Capabilities

The abilities of nature vary greatly though the most common features is the ability to heal wounds and attune with the type of bonded companion. Any nature arcanist has minor control over other bonds. The bond you've chosen also changes the abilities you can call on.

Nature arcanists never struggle to find food in any environments, even prison cells house lichen and rats.

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